![]() Despite being laden with myth and melodrama, there's still plenty of time for welcome pockets of self-aware silliness that almost always elicit a laugh, whether that be another bizarre dwarven contraption or the simple thrill of Kratos eating a sausage. These are truly unique depictions, and it's a credit to Sony Santa Monica and the actors playing each that I wasn’t reminded once of their MCU equivalents. Characters old and new play their own crucial parts, including fresh characterisations of Norse behemoths like Thor and Odin, with a line of dialogue rarely wasted between them. There are twists and turns aplenty, with fakeouts and misdirection woven into the story’s fabric as it darts between loud spectacle and tender conversation. It’s a truly special and fittingly grand conclusion of Kratos’ Norse saga, as well as providing resolution to some of his more troubled Greek memories. It doesn’t merely offer up surface-level readings of these themes instead, each character and their motives are given the respect they deserve by delving in deep. Prophecy and sacrifice swirl at the story’s centre as it repeatedly prods at the concept of destiny and whether blood runs thicker than the ink that pens it. This journey took me just over 28 hours with a few fair side quests completed along the way, but with plenty still left to do afterward. It's an ambition regularly met by stunning execution, with a momentum that never slips as you hurtle towards its bombastic ending. This is a sprawling epic that always keeps things on the move without ever becoming disorientating, gluing me to the edge of my seat as it repeatedly toyed with expectations. It may not be as tightly told a story as 2018's, but Ragnarok has much grander designs. But it’s no slow introduction: Ragnarok wastes no time in stepping into the action and, after a breakneck opening battle, the first step of this new journey is to leave the frozen realm of Midgard and find a missing Norse god in the broader and varied universe. ![]() There are touching callbacks to the hunting scene from the 2018 God of War as Kratos proudly watches Atreus prove that he’s no longer a child. ![]() Fimbulwinter – a time of unrest that presages Ragnarok – has very much come and, during the intervening years, Atreus has been growing stronger, learning about his Giant name "Loki", and trying to convince his father to trust him. The apocalyptic Ragnarok is coming, and its events circle around his son Atreus like one of Odin's ravens. Zaroff says he is civilized, but he is actually not because he hunts humans.Keeping things broad and spoiler-free, Kratos' story picks up a few years after the final revelations of 2018's God of War – this is absolutely not one of those sequels where everything will make sense without playing the first game, or at the very least watching the included story recap (which is probably too brief to serve as anything but a jolt to the memory). 22 caliber rifleġ4 Verbal Irony Zaroff loves his dogs, but feels no love for humanity Hunter v/s hunted Man v/s Man - Rainsford v/s Whitney Man v/s Nature - Rainsford v/s the island and the ocean Man v/s Himself - Rainsford v/s feelings about huntingġ3 Foreshadowing Island seems dangerous sailors fear it Rainsford realizes that it is sometimes necessary to abandon one’s principles to survive “He had never slept in a better bed, Rainsford thought.”ġ1 Denouement French for “descending.” Any events that occur after the resolution.ġ2 Conflict Exchange between Rainsford and Whitney about the feelings of the jaguar show two opposing views on hunting. Climax, Falling Action, and Resolution, all occur very close togetherġ0 Resolution End of the central conflict - loose ends tied up Rainsford confronts Zaroff in the bedroomĩ Falling Action Any events occurring after the climax but before the resolution Not much else in this story. Rainsford falls overboard, finds island, meets Zaroff, learns of his “hobby”, and is told he is to be hunted next!Ĩ Climax Highest point of interest or suspense The point in a story, novel, or play at which the author catches the reader’s attention by presenting a problem or conflict Rainsford enjoys Zaroff’s civility until he learns what Zaroff hunts.ħ Rising Action All of the events leading up to the climax Aboard the yacht, Rainsford discusses hunting plans with his companion, Whitney. Resolution 4 3 5 2 1 6ĥ Exposition Part of the work which introduces the characters, the setting, and the basic situation. 2 Important Facts Protagonist - Sanger RainsfordĪntagonist - General Zaroff Conflicts - person v/s person person v/s self Point of View - third person limited Setting - a yacht & an island in the Caribbean Seaģ Theme While nature is predictable and animals follow instincts only man has the superior power of reason.Ĥ Freytag’s Pyramid 1.
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